FrogFreeze
ABOUT:
This game is submitted for Mini Jam 221 under the theme Autumn. The game is about a frog who travels across various stages to rescue his friends. player can use the frog's tongue and traverse across the levels by using it as a grappling hook.
CONTROLS:
D/Right-Arrow: Move right
L/Left-Arrow: Move left
W/Space/Up-Arrow: jump/jump on leaf
Left click: Use leaf to grapple
LORE:
Backstory
Note: As winter approaches, the three amphibian friends flee in search of shelter.
Max (toad): Let’s speed up—should we go through the forest?
Amelia (toad): I don’t think that’s a good idea.
Henry (toad): Come on, let’s go. Nothing ventured, nothing gained.
Amelia (toad): Alright, I guess you’re right.
Note: Screen fades to black.
Note 2: Note: The friends hop across leaves and rocks.
Note 3: Herons swoop down toward the amphibians.
Amelia (toad): WATCH OUT!!
Note: A heron snatches Henry.
Henry (toad): NOOOO!!!
Max (toad): HENRY!!!
Note: A second heron grabs Amelia.
Amelia (toad): MAXXX, HELP!
Max (toad): Amelia, hold on!
Note: Screen fades to black.
Note 2: “Level 1” appears in the center of the screen.
Max (toad): I need to find my friends as soon as possible. Winter’s coming.
Max (toad): I’m getting cold… I need to keep moving or I’ll freeze.
Note: The player approaches an object they can latch onto with their tongue.
Max (toad): My tongue’s strong—I think I can latch onto the foliage.
Note (dev only): Implement tutorial here.
Note: The player latches with their tongue and swings/jumps.
Max (toad): Phew… That was way too close!
Max (toad): I need to move faster.
Note:Screen fades to black.
Note:“Level 2” appears in the center of the screen.
The camera pans to the far end of the level, showing Amelia locked in a cage.
Max (toad): AMELIA!!!
Amelia (toad): MAXX!! I’m here!
Max (toad): I have to save Amelia right away!
The player approaches the cage.
Max (toad): Amelia!
Amelia (toad): Max!
Max (toad): Where’s Henry?
Amelia (toad): They took him further away.
Max (toad): Alright, then I’ll go after him.
Amelia (toad): Hey, what about me?!
Max (toad): Oh, sorry! I’ll free you right now, just a sec.
Screen fades to black.
The cage opens.
Amelia (toad): Yeehaw! FREEDOM!
Max (toad): I’ve gotta go after Henry now.
Note: Screen fades to black.
Note: “Level3” appears centered on the screen.
Max (toad): That’s weird, I don’t see Henry here.
Henry (toad): Soon my friend will be here, and he’ll turn you into chicken mince!
Max (toad): Henry, where are you?!
Henry (toad): MAX! MAX! I’m up here at the very top! Be careful, there are herons around!
Max (toad): I’ll be there soon! Just hold on!
Note: The player reaches the cage where Henry is held.
Max (toad): Henry!
Henry (toad): Max! Where’s Amelia?
Max (toad): She’s probably near the shelter by now.
Henry (toad): I hope so. Are you going to let me out already?
Max (toad): Oh, yeah, sorry! I’ll free you right now.
Note: The cage opens.
Henry (toad): These herons’ cages are so uncomfortable—and freezing cold!
Max (toad): Haha, well, they’re herons, after all.
Henry (toad): I’m going to move faster to warm up.
Max (toad): Alright, I’ll catch up with you.
Note: The player moves toward the end of the level.
Note: Screen fades to black.
Note: “Level4” appears on screen.
Max (toad): Phew, just a little further and I’ll reach the shelter.
Max (toad): The cold’s getting worse—I’ve gotta reach the shelter fast.
Note: The player progresses through Level4.
Note: Screen fades to black.
Note: “Epilogue” appears centered on the screen.
Note: Max (toad) walks into the house.
Max (toad): I’M SAFE!!
Amelia (toad): MAX IS BACK!
Henry (toad): MAX!
Max (toad): I’ve got so much to tell you! Let’s make cocoa, and then I’ll tell you everything.
Amelia (toad): I’ve got a lot to tell too.
Henry (toad): Don’t keep us in suspense—let’s go make cocoa!
Amelia (toad): You guys go make the cocoa. I’ll grab three blankets for us.
Note: Screen fades to black.
Note: A shot of the three friends sitting at the table, drinking cocoa and watching leaves fall outside the window.
Note: Screen fades to black.
Note: “The End” appears centered on the screen.
CREDITS:
- itzMercury: Programmer
- Kaxovskii : Writer
- MgMax: Composer
- JohnTheArtistGuy: Artist
NOTE: most of the screenshots and cover art are place holders and will be changed
| Published | 2 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | itzMercury |
| Genre | Platformer |
| Made with | Godot |
| Tags | 2D, Hand-drawn, No AI, Parkour, Singleplayer |
| Content | No generative AI was used |



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